Posts Tagged ‘iPhone applications’

Five things the iPad 2 didn’t get

Thursday, March 3rd, 2011

iPad

One of the questions I’ve been peppered with since the iPad 2 announcement was whether I was going to replace my first-generation iPad for the new one. The answer for me is yes, since it’s part of my job to live with these gadgets so I can understand their strengths, weaknesses, and appeal. But for most original iPad owners, I’m guessing they’ll be holding out for version 3.

Why’s that? The real big change is less about the external redesign as much as what’s inside. New are things like a snappier processor and built-in graphics that Apple promises to be up to nine times faster than in the first-generation iPad. There are also the two cameras, which will open the device up to a greater number of applications.

Even so, Apple could have gone further, which is why I’m betting many with first-generation devices will be happy to hold out. As Steve Jobs alluded to during yesterday’s event, the company didn’t really have to add much. Competitors like Research In Motion and Hewlett-Packard are still scrambling to get their tablets out on the market, while Google Android tablets like the Xoom are coming in at a higher price than Apple’s entry level iPads with a smaller library of tablet-specific software.

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Awesome Automator tips

Wednesday, August 25th, 2010

Automator is an application developed by Apple for Mac OS X that implements point-and-click (or drag-and-drop) creation of workflow for automating repetitive tasks into batches for quicker alteration, thus saving time and effort over human intervention to manually change each file separately. Automator enables the repetition of tasks across a wide variety of programs, including the Finder, the Safari web browser, iCal, Address Book and others. It can also work with third-party applications such as Microsoft Office, Adobe Photoshop or Pixelmator.

Yet far too many people ignore it—believing their work wouldn’t benefit from automation or that Automator is too difficult to use. Neither is the case, as evidenced by these tips for the Snow Leopard version.

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Softheme Programmer Discusses iPhone Development

Friday, July 31st, 2009

One of Softheme’s web developers shares his knowledge about iPhone applications development. He participated in the development of commercial applications for iPhone (USA). Having started learning to program for iPhone devices from scratch, he fully mastered the technology in several months and delivered mobile software solutions developed in accordance with standards and requirements of Apple.

1. What should a developer know in order to start programming for iPhone? How easy or complicated is it to start iPhone development?

First of all, a developer should have knowledge of Open C language as well as iPhone API, the library of standard components for iPhone. There is one more separate sphere of iPhone development, namely, development of games and graphic programs. Applications of this type have a bit different structure because they use the OpenGL technology instead of standard visual classes.

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